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Advanced [show]


Heward Benson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He has no hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Lazy, Mundane. Bonds: Poor. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Heward Benson, Male Human Monk 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Sardonyx (30 gp).


Social Check DCs


Chem Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy dark red stubble. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a hunchback. His dark red hair is slicked back into a classic pompadour. His eyes are black and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Justice, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Chem Abstract, Male Tiefling Expert 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 12 (+1)20 (+5)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears white cloth garments or leather armor. His red hair is kept up in a ponytail inside a deerstalker hat. This brown eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Terse, Antagonistic. Bonds: Nature, Religious. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Nalral Ungart, Male Dwarf Druid 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)6 (-2)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Amethyst (130 gp). Iolite (20 gp). Peridot (20 gp). Rhodochrosite (14 gp). Bloodstone (20 gp). Brown-green garnet (130 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Malachite (14 gp).


Social Check DCs


Theren Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His half smiles and green eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the west; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Family, Rich. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Theren Durkin, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 pp. Onyx (20 gp).


Social Check DCs


Godfrey Marlee, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Job. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Godfrey Marlee, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)18 (+4) 15 (+2)15 (+2)
Skills History +6, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs

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