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Advanced [show]


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is chestnut and curly. His thin eyebrows rest above his beady green eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Criminal record, Military, Slave. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Glim Maekkelferce, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. Deep blue spinel (200 gp). Deep blue spinel (200 gp). Blue quartz (5 gp).


Social Check DCs


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by teas. He keeps his silver hair in a pixie cut. His brown eyes peer out from beneath his deerstalker violet hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Optimist. Flaws: Ugly, PTSD. Bonds: In love, Immigrant. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Reynard Hadley, Male Human Expert 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man has a large white mantle and cape that has been intricately interwoven into his brown robe. His clothes are grease stained in places. He has dyed his greying orange fur a little too much giving a sharp orange color. His thin eyebrows rest above his beady amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Three Wind, Male Tabaxi Ranger 14
Medium (5'8") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 104 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 19 (+4)15 (+2)
Skills History +7, Perception +9
Senses Passive Perception 19
Languages Common, Orc, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702110

Possessions: 5000 gp. Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (3000 gp). Black velvet mask with numerous citrines (90 gp). 1 Medium magic item.


Social Check DCs


Olgoth Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His long chestnut hair reaches down to his waist. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Olgoth embodies much of what other species detest in the Half-Orcs. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Olgoth Mitchell, Male Half-Orc Barbarian 11
Medium (5'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 79 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 25000 sp. Jade (60 gp). Aquamarine (400 gp). Rhodochrosite (4 gp). Azurite (4 gp).


Social Check DCs


Patrin Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears black trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His brass crest has been sun bleached extensively. He has red eyes and a black hat with a tan feather.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice, Gifted, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Patrin Sumnarghthrysh, Male Dragonborn Ranger 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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