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NPC Generator

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Advanced [show]


Oppleby Welber, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, and a wedding ring on his right hand. His long black hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: PTSD. Bonds: In love, Attractive, Family, Mentor. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Oppleby Welber, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jade Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and brown robe with the hood down. He wears a colorful flower in his lavender fur. He has a tattooed face.

Personality: Jade speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Miller, Jade learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Blacksmith again; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Jade Of Shadows, Male Tabaxi Fighter 13
Medium (5'8") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 92 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)19 (+4) 10 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Undercommon, Terran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +7

Possessions: 2000 gp. Malachite (16 gp). Blue star sapphire (500 gp). Silver pearl (40 gp). Chrysoprase (50 gp). Blue quartz (16 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with Stetson hat. He has moderate length silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Engraver, Dimble learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Military. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Dimble Wildwander, Male Gnome Wizard 9
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 500 gp. Alexandrite (900 gp). Tiger eye turquoise (6 gp). Black pearl (900 gp). Rose (40 gp). Sard (40 gp).


Social Check DCs


Quarethon Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a blue and yellow handkerchief worn on his right side. He is muscular with a powerful set of arms. His crest is rusty, silky, and of moderate length. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Slave, Criminal record, Family. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Quarethon Pyraxtallinost, Male Dragonborn Fighter 14
Medium (6'3") Dragonborn, Lawful Evil (CR 14)
Armor Class 13
Hit Points 137 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)14 (+2) 19 (+4)12 (+1)
Skills Athletics +9, Medicine +9
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +9

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Graham, Male Human [Permalink]

Personal [hide]

Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has no hair. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Godfrey Graham, Male Human Aristocrat 6
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 7000 sp. Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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