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Advanced [show]


Gilthur Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His hair is long and chestnut with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are likewise violet.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Gilthur was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now owns his own business.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Religious, Family. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Gilthur Balderk, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 5000 cp.


Social Check DCs


Gimurt Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of the four houses of cards on his torso. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Regain custody of his daughter; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Adventurer, Poor, Slave, Family. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Gimurt Fireforge, Male Dwarf Monk 8
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 8 (-1)6 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Celestial, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Nalral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of orcs once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a orcs raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Flaws: Antagonistic, Insane. Bonds: Poor, Enemies, Military. Occupation: Dyer

Voice: American accent

Attributes [hide]

Nalral Holderhek, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs


Habor Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor, and carries halberds. He has no hair. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: Habor hails from a village terrorized by gnolls. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in halberd use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Enemies. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Habor Fright, Male Tiefling Druid 6
Medium (5'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp.


Social Check DCs


Shadow Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely green suit with white socks and a vest with buckled shoes. His cinnamon fur is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.

Personality: Eccentric and domineering, Shadow will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Butcher for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a cook again

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Shadow Of Wine, Male Tabaxi Commoner 12
Medium (5'3") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Deception +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 17000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (1000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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