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Advanced [show]


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his orange fur in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: Born in the west to a Hunter, Three learned a great deal about his mother's area of expertise. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Hunter for hire.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Bonds: Poor, Attractive, Job. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Three Of Spirit, Male Tabaxi Fighter 4
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)16 (+3) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Banded agate (10 gp). 1 Minor magic item.


Social Check DCs


Beloril Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a red suit, yellow shirt, and brown tie. He wears his red hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Dyer. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Racist. Bonds: Job, Religious, Rich. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Beloril Brazzik, Male Dwarf Barbarian 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 80 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ildrex Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, and he perpetually has his axe ready. He has moderate length copper crest. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Ildrex Fharngnarthnost, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Ronk Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is bristling with hidden weapons, mostly maces and bastard swords. His hair is cut close to his head. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content.

Flaws: Mundane, Antagonistic, Disease. Bonds: Criminal record, Mentor. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Ronk Hayley, Male Half-Orc Barbarian 14
Medium (5'10") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 103 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +8

Possessions: 5000 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Finely wrought small gold bracelet (90 gp). Solid gold idol (600 gp). Jeweled electrum ring (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Old masterpiece painting (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs


Raer Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered green stockings. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His golden hair is long and unkept. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.

History: Born to a Ploughman, his mother struggled to pay the bills. Through the years after Raer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raer's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Raer Wasanthi, Male Elf Monk 7
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Abyssal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5

Possessions: 6000 sp.


Social Check DCs

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