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NPC Generator

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Advanced [show]


Pikar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His silver hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: Born in the east to a Fortune-teller, Pikar learned a great deal about his mother's area of expertise. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Job, Adventurer. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Pikar Silvereyes, Male Halfling Wizard 16
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 38 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Arcana +7, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444444

Possessions: 1200 pp. Fire opal pendant on a fine gold chain (500 gp). Finely wrought small gold bracelet (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).


Social Check DCs


Bertram Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, green, dusty cloak. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He struck the Barber job and began his own company from there.

Motivation: To share knowledge with the world; and expand his business

Ideals: Professionalism, Logical. Flaws: Addict, Selfish. Bonds: Poor, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Bertram Alton, Male Human Monk 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. White pearl (90 gp).


Social Check DCs


Nordak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has decided he is irredeemable

Flaws: Antagonistic, Shy, Greedy. Bonds: Attractive, Criminal record. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Nordak Durthane, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Olrok Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His blonde hair is heavily combed to the right. His eyes are green and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Olrok was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Olrok never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Gifted. Bonds: Family, Slave, In love. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Olrok Nibley, Male Half-Orc Fighter 4
Medium (6'1") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Qemuel Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He wears a colorful flower in his blue hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Qemuel lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well

Ideals: Persistence. Bonds: Attractive, Criminal record, Family. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Qemuel Lithe, Male Tiefling Warrior 14
Medium (5'6") Tiefling, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 95 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Arcana +8, Survival +7
Senses Passive Perception 12
Languages Common, Terran, Draconic, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 2000 gp. Sardonyx (50 gp). Freshwater pearl (13 gp). Silver pearl (110 gp). Emerald (400 gp). Freshwater pearl (13 gp). Blue quartz (13 gp). Deep green spinel (110 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Black star sapphire (400 gp). Golden yellow topaz (1300 gp). Jade (110 gp). Alexandrite (1300 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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