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NPC Generator

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Advanced [show]


Chay Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a violet suit, black shirt, and blue tie. He is an epitome of beauty. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate. Flaws: Insane, Insomniac. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Chay Brightmoon, Male Halfling Expert 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Vlorn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Sage, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Job, Military, Poor. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Vlorn Jamjar, Male Halfling Wizard 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs


Raam Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are white.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Logical, Impeccable. Flaws: Depressed. Bonds: Rich. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Raam Blame, Male Tiefling Druid 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 17 (+3)18 (+4)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 8000 sp. Obsidian (5 gp). Moss agate (5 gp). Malachite (5 gp). Smoky quartz (60 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a green and brown robe with the hood down. His purple hair is matted, messy, and big. His black eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Shy, Forgetful. Bonds: Mentor. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Amnon Pandaemonium, Male Tiefling Aristocrat 4
Medium (5'5") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Warryn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Warryn was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Knight again; and further expansion of business

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Military, Job. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Warryn Nucklestamp, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 8 (-1)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs

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