Godfrey Eastoft, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and has a large white mantle and cape that has been intricately interwoven into his black robe. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Godfrey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: In love, Has a crush. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Hagren Home, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He keeps his silver hair in a flapper bob. His half smiles and violet eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Hagren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Selfish. Bonds: Attractive, Military, Mentor, Adventurer. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp.
Tomi Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Herbalist.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 16
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 gp.
Qualen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His broad hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Farmer
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 99 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 21 (+5) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2200 gp.
Gardain Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He is physically well-built. He wears his hair in dreadlocks. He has a dull look in his blue eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments
History: He was born at the edge of vast forest. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: A deep hatred of gnolls; and wants to raise his children well
Ideals: Gifted, Entrepeneur. Bonds: Family, Nature, Enemies. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 100 pp.
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Their contribution stands as a beacon of hope for all adventurers!
