Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He sports a long brown beard, and similarly colored long hair. His ears are large.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly, Emotional, Addict. Bonds: Adventurer. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 158 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan, Sylvan, Goblin
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 | 1 |
Possessions: 12000 gp. Old masterpiece painting (1300 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (40 gp).
Wiggan Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His hair is short and blonde. His hazel eyes peer out from beneath his deerstalker tan hat.
Personality: This man loves singing and to teach people singing more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Priest father left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: Marry his brother to traveling adventurers; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Insane, Disease. Bonds: Criminal record, Religious, Family. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Sylvan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nicor Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a brown and white handkerchief worn on his left side. His hair is purple and curly. His eyes are silver and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Animal Trainer, but he got bored and became a Map Maker. He now owns his own business.
Motivation: Many brigands want him driven away; and to be a animal trainer again
Ideals: Joker. Flaws: Fearful. Bonds: Military, Job, Enemies. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 40 pp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp).
Kelter Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black costume with the symbols of the sun god on his torso. His hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.
Motivation: He has a rivalry with the Church that dominates his actions; and marry his sister to traveling adventurers
Ideals: Optimist. Bonds: Immigrant, Nature, Family, Religious. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1100 gp. Large well-done wool tapestry (400 gp).
Gell Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east to a Architect, Gell learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Bonds: Rich, Job, Military, Criminal record. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Rock crystal (30 gp). Chalcedony (30 gp). Azurite (6 gp). Blue quartz (6 gp). 1 Minor magic item.
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