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Advanced [show]


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of shields on his belt, each one with a emerald on the hilt. He keeps his beige fur in a flapper bob. His blue eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seven took refuge in the large cave and found the beat up shield and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Fighting, Entrepeneur. Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Seven In Shadow, Male Tabaxi Wizard 2
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp. Bloodstone (40 gp). Malachite (11 gp). Tourmaline (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Darrak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His golden hair is cut short. His violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Architect profession.

History: Darrak was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Darrak Fireforge, Male Dwarf Aristocrat 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5

Possessions: 2000 gp. Malachite (16 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Jade (130 gp). Golden pearl (130 gp). Deep blue spinel (700 gp). Chrysoberyl (130 gp). Citrine (50 gp).


Social Check DCs


Fabien Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet tunic with blue highlights, and long white pants that bunch up around his shoes. His hair is brown and very short. His eyes are violet and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and he feels threatened by others

Flaws: Addict, Fearful, Antagonistic. Bonds: Nature, Family. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Fabien Wildwander, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs


Godfrey Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His black hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Godfrey Koehlanna, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 400 gp. 1 Silver holy symbol. 1 Silver holy symbol. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs


Elaim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He has styled his auburn hair well, parting it to the right. His gray eyes peer out from beneath his deerstalker black hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Elaim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Military, Rich. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Elaim Rubyeye, Male Dwarf Rogue 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 15 (+2)6 (-2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 pp.


Social Check DCs

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