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Advanced [show]


Aust Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He keeps his silver hair in a flapper bob. His ears are large.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Aust was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Seeks redemption; and many illithids want him driven away

Flaws: Ugly. Bonds: Enemies, Family, Adventurer, Criminal record. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Aust Tiltathana, Male Elf Paladin 7
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 11000 sp. Red spinel (80 gp). Sardonyx (80 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Percival Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. When Percival reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Military, Job. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Percival Wasanthi, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 300 gp. Violet garnet (900 gp). Red-brown spinel (50 gp). Pink pearl (50 gp). Zircon (20 gp).


Social Check DCs


Morthos Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His chestnut hair is still thick. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and many orcs want him driven away

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Morthos Enigma, Male Tiefling Monk 10
Medium (6'5") Tiefling, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills History +5, Performance +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1300 gp. Iolite (80 gp). Red garnet (150 gp). Sardonyx (80 gp). Jade (150 gp). Carnelian (80 gp). Smoky quartz (80 gp). Smoky quartz (80 gp). Obsidian (11 gp).


Social Check DCs


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His hair is chestnut, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. When Immeral reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Opinionated, Philantrophist. Bonds: Poor, Attractive, Military. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Teinithra, Male Elf Sorcerer 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Two Llamas Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown fur down. His eyes are a pleasant hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Two Llamas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Architect business at a young age. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Job, Adventurer. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Two Llamas Of Storm, Male Tabaxi Cleric 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 150 gp. An abacus with copper, silver and gold markers (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Magnifying glass.


Social Check DCs

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