Thoradin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is unkempt and raggedy. He has violet eyes and a black hat with a white feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Thoradin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, In love. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Celestial, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 340 gp. Red garnet (40 gp).
Adrik Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears baggy green pantaloons and a violet scarf. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Adrik has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister.
Flaws: Forgetful, Disease. Bonds: Guardian, Family. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Leffery, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his blonde hair in a pixie cut. He has gray eyes and a black hat with a white feather.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 200 gp. 2 Alchemist’s fire. 2 Alchemist’s fire. 2 Smokesticks.
Uthemar Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 81 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Old masterpiece painting (400 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Fire opal pendant on a fine gold chain (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Medium magic item.
Left-Handed In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He wears his beige fur down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north his family was never financially stable. Left-Handed was born on a far northern forest where he grew up under the tutelage of his mother, an expert Shipwright. He left for the north, certain he would find work there.
Motivation: He has a crush on the local Bookbinder; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Immigrant, Attractive, Poor. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 139 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
Possessions: 2000 gp. Fiery yellow corundum (1600 gp). Aquamarine (1400 gp). Brown-green garnet (50 gp). Pink pearl (50 gp). Tourmaline (50 gp). Eye agate (12 gp). Chalcedony (80 gp). Azurite (12 gp). Red garnet (50 gp). Chrysoprase (80 gp). Tourmaline (50 gp). Azurite (12 gp). Lapis lazuli (12 gp). Eye agate (12 gp). Smoky quartz (80 gp). 1 Medium magic item.
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