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Advanced [show]


Art On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries a battered scimitar and tarnished greataxe as well. His long red fur is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. By chance he met his brother recently and the two have been together since.

Motivation: A rival would like him out of the picture; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Art On the Water, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +7, Perception +7
Senses Passive Perception 17
Languages Common, Giant, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His silver crest is kept up in a ponytail inside a small hat. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Nature, Enemies. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Azzakh Nemmonis, Male Dragonborn Fighter 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 120 gp.


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear tan pants and tee shirts. He wears his blonde hair down. His green unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with unlife at a very young age, Oskar has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Adventurer, Religious. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Oskar Trueanvil, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 gp. 8 Acid flasks.


Social Check DCs


Dazzazn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars. He has white crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Dazzazn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Dazzazn grew up listening to his father's many stories. He found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Extrovert. Bonds: Has a crush, Adventurer, Religious. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Dazzazn Sumnarghthrysh, Male Dragonborn Warlock 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 61 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 20000 cp.


Social Check DCs


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His black hair is cut jaggedly and amateurishly. He has gleaming, smiling gray eyes.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Wrenn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Depressed. Bonds: Military. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Wrenn Waggletop, Male Gnome Commoner 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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