Clerebold Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He has a slight overbite and is overall scrawny. His hair is white and curly. His eyes, though not visible through his cowl, are amber.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and doesn't want to be a dilettante and was forced into it by his family
Ideals: Professionalism. Flaws: Emotional, Ugly. Bonds: Rich, Family. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: Rhodochrosite (5 gp). Aquamarine (500 gp). Fire opal (1000 gp). Moss agate (5 gp). Alexandrite (500 gp). Violet garnet (500 gp). Chalcedony (40 gp). Star ruby (1000 gp). Deep blue spinel (500 gp). Moss agate (5 gp).
Gale In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His gray fur is drawn into a tight pony tail with a clover scrunchie. His yellow eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: Born in the south his family was never financially stable. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Bonds: Religious, Poor, Adventurer, Job. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
Iados Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white broad hat and white clothes. His hair is chestnut and curly. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Iados was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Justice. Bonds: Religious, Poor, Adventurer. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 16 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 370 pp. White pearl (50 gp). Rose (40 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He tends to wear a large black jacket. His fur is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Quick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Fisher, but he was a colossal failure. Since then, he has sought to make the best of life.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Job, Family. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Korfel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new crown-heir responsibilities is difficult
Flaws: Lazy, Shy. Bonds: Attractive, Job, Slave. Occupation: Crown-heir
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 36 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
