Aldous Blakeley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green costume with the symbols of the sun god on his torso. He wears a Stetson hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and balancing his hectic life and new marshal responsibilities is difficult
Flaws: Shy. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Eye agate (12 gp). Hematite (12 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a green broad hat and green clothes. His brown hair is matted, messy, and big. His eyes are hazel.
Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in ceremonial dagger use. Some 10 years later his spouse died after the birth of his son. Heartbroken, Umpen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants his loneliness to end; and many gnolls want him driven away
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, In love, Has a crush. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp.
Delg Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and sports tan clothing, slightly heavier than average wear. His right leg appears badly burned and disfigured. He keeps his long white hair kept up in a rat tail. This brown eyed easterner is not easily forgotten.
Personality: This man loves music and to teach people music more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Delg was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and he is greedy
Ideals: Artistic. Flaws: Racist. Bonds: Rich, Family. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1 Darkwood Shield.
Fulbar Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat, and is pretty ugly. His black hair is cut short. His eyes are green and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Slave. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 9000 cp. 1 Everburning torch.
Vrondiss Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his halberd and is in decent physical shape. His crest is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Vrondiss wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he would like to get married and retire
Ideals: Disciplined. Bonds: Has a crush, Poor, Slave. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!