Latbag Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. His long white hair is drawn into a two foot long braid. His eyes are violet and catlike.
Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Latbag hails from a village terrorized by illithids. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of illithids; and marry his sister to traveling adventurers
Flaws: Shy, Insane. Bonds: Enemies, Family. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Deep blue spinel (500 gp). Alexandrite (500 gp). Tiger eye turquoise (5 gp).
Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean red cloak covering his clean studded leather. He keeps his auburn hair in a flapper bob. His gray eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Gnomish culture. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Crampernap took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge.
Ideals: Gifted. Flaws: Racist, Disease. Bonds: Immigrant, Enemies. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 19000 sp. 1 Minor magic item.
Morkral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his painting dream.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Artistic. Bonds: Attractive, Immigrant, Rich. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Black pearl (300 gp). Zircon (30 gp). Moss agate (15 gp). Obsidian (15 gp).
Fragrant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He keeps his white fur in a flapper bob. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Doppelganger in disguise. He worked as a nervous Doctor and found it very stressful. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He wants revenge against drow; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 290 pp. Sardonyx (40 gp). Deep blue spinel (1100 gp). Red spinel (100 gp). Jasper (40 gp). 1 Minor magic item.
Adam Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His golden hair is cut jaggedly and amateurishly. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Money/treasure; and he has a crush on the local sailor
Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Rich, Has a crush. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. Carved bone or ivory statuette (40 gp). 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
