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NPC Generator

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Advanced [show]


Skamos Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of death on his torso. He has a slight overbite and is overall scrawny. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Skamos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary mother left him crippled. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Extrovert. Flaws: Impulsive, Disease, Insomniac. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Skamos Grace, Male Tiefling Barbarian 3
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)15 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Mormo Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a fine chain shirt which he covers with green colored cloaks and clothing. His right hand appears badly burned and disfigured. His hair is chestnut, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Mormo hails from a village terrorized by brigands. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Hedonist. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Mormo Idea, Male Tiefling Commoner 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. Blue quartz (13 gp). Tiger eye turquoise (13 gp). Lapis lazuli (13 gp). Silver pearl (60 gp). Blue sapphire (1300 gp). Pink pearl (60 gp).


Social Check DCs


Beast Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting green shirt and pants. He keeps his long red fur kept up in a rat tail. His eyes are blue and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Beast Peak, Male Tabaxi Warrior 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Performance +4, Religion +7
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to hide his balding. His eyes are red and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Miner. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Banker mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Rich, Job, Adventurer, Military, Debt. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Barbarian 11
Medium (6'3") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 86 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Stealth +4, Survival +7
Senses Passive Perception 13
Languages Common, Auran, Infernal, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 3100 gp. Rock crystal (70 gp). Coral (160 gp). Silver pearl (160 gp). Moss agate (6 gp). Golden yellow topaz (1100 gp). Malachite (6 gp). Red garnet (160 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an entirely grey suit with black socks and a vest with buckled shoes, marred by teas. He wears his golden hair down. His eyes are violet and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Religious, Job. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Stannor Warmwater, Male Halfling Warrior 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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