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NPC Generator

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Advanced [show]


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head, and a wedding ring on his right hand. His brown fur, when down, is lengthy. His eyes are a pleasant yellow.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Ethereal studied abroad. He married young, but lost his spouse to illithids. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ethereal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: In love, Enemies. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Ethereal On the Water, Male Tabaxi Barbarian 7
Medium (5'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Tûmûg Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His chestnut hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the north. Tûmûg was born on a far southern mountains where he grew up under the tutelage of his father, an expert Weaver. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Tûmûg Wellington, Male Half-Orc Ranger 4
Medium (5'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)16 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Ignan, Elven, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Pink pearl (120 gp). Jasper (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adrex Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his brass crest to look like a famous performer. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Adrex wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Pacifist. Flaws: Addict. Bonds: Rich. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Adrex Clethtinthiallor, Male Dragonborn Wizard 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light pastel in addition to tight pants. He keeps his long black hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Vanuath reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Rich, Military, Criminal record. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Vanuath Tao, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Athletics +4, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Spyglass. 1 Masterwork Thieves’ tools.


Social Check DCs


Eiravel Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is matted, messy, and big. His green eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Eiravel grew up listening to his father's many stories. Through the years after Eiravel was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Eiravel's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Eiravel and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Eiravel Amastacia, Male Elf Barbarian 2
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 50 gp.


Social Check DCs

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