Ekemon Verity, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He keeps his silver hair in a flapper bob. He has gold eyes and a red hat with a brown feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.
History: Born in the east his family was never financially stable. After coming to the age of reason, Ekemon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Family. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Rivaan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. His copper crest is braided into rings. He has gleaming, smiling red eyes.
Personality: He is extraordinarily eccentric. He works hard and plays hard.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Insane, Hedonist. Bonds: Military, Adventurer, Job. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Good lock.
Thamuz Silence, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His red hair is lengthy. His face is covered beneath a completely black helmet.
Personality: Thamuz wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.
History: He was born in the north, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Immigrant. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 600 gp.
Pog Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a flapper bob. He has several tiny emerald earrings on each ear.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Pog grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Gifted. Bonds: Attractive, Rich, Slave, Adventurer. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 9)
Armor Class 13
Hit Points 19 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Oskar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.
Personality: While he acts the brute, he is far gentler than he would appear. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Oskar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oskar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp.
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