Alex Harrington, Male Human [Permalink]
Personal [hide]
Description: This southern man wears bulky red painted plate armor. His clothes are grease stained in places. He has wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Alex wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Dilettante, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 800 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Ur-Masi Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. With a patchy auburn beard and wild auburn hair. His eyes are blue and catlike.
Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father; and to unite with his sister
Flaws: Impulsive, Shy. Bonds: Rich, Nature, Family. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Fargrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. He has a small bristly mustache and wavy red hair. He has gleaming, smiling gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of a Beggar, who enjoyed hunting, Fargrim was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Priest
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 70 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). Azurite (10 gp).
Ortegar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His auburn hair is singed and shortened. This violet eyed southerner is not easily forgotten.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp.
Fivin Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears baggy black pantaloons and a brown scarf. His auburn hair is braided into rings. His fierce violet eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Fivin was left his father's suit of armor and trained in its use and care. He became a Servant soon after.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Gifted. Bonds: Guardian, Military, Job, Family. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
