Fargrim Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in black turtlenecks beneath a yellow coat with green slacks. His black hair is heavily combed to the right. He has a dull look in his brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He's repulsed by the PC; and revenge
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 110 gp. 1 Half-Plate.
Beloril Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His hair is long and silver with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His eyes are green and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beloril grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beloril. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Athletic, Philantrophist. Bonds: Rich, Military, Criminal record. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 gp. Silver pearl (50 gp). 1 Banded mail.
Donaar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears brown trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He carries a battered rapier and tarnished falchion as well. His bronze crest has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Donaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Rich, Debt. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: Violet garnet (400 gp). Blue quartz (13 gp). Black pearl (400 gp).
Baern Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he sports grey clothing, slightly heavier than average wear. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Baern was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Slave Trader, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur. Bonds: Job, Poor, Criminal record. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Baradad Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. He wears his silver crest down. His eyes are gold.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and sabotage a competitor
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Immigrant, Job. Occupation: Priest
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Golden pearl (50 gp). White pearl (50 gp). Smoky quartz (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!