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Advanced [show]


Ozyman Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is kept up in a ponytail inside a small hat. His eyes are green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Ozyman was born the youngest of three triplets. Cursed with a spirit at a very young age, Ozyman has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found.

Flaws: Shy, Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Ozyman Littlefoot, Male Halfling Druid 4
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Borun Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Borun Wildheart, Male Halfling Barbarian 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 66 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Blue quartz (15 gp). Moss agate (15 gp). Moss agate (15 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He keeps his bronze crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Commoner 5
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)8 (-1) 10 (+0)17 (+3)
Skills Arcana +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp. Jet (40 gp). Red spinel (40 gp). Deep green spinel (40 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green tunic with white highlights, and long yellow pants that bunch up around his shoes. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Debt. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Thomas Rothenel, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp. Tiger eye turquoise (8 gp).


Social Check DCs


Forcas Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Roofer does. He is muscular with a powerful set of arms. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny sapphire earrings on each ear.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Fortune-teller, who enjoyed hunting, Forcas was taken on many hunting expeditions. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To be a Fortune-teller again; and many illithids want him driven away

Bonds: Job, Rich, Attractive, Enemies, Nature. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Forcas Faith, Male Tiefling Bard 3
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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