Chay Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports blue clothing, slightly heavier than average wear. His golden hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and a rival would like him out of the picture
Ideals: Entrepeneur. Bonds: Enemies, Criminal record, Family. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 74 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 800 gp. Blue quartz (15 gp). Jasper (70 gp). Chalcedony (70 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.
Traki Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern man is wearing a long, black cloak. His silver hair is smooth and relatively long. He has violet eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor, Rich. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Seebo Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.
History: Born in the east to a Barkeep, Seebo learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Job, Attractive, Adventurer. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered red stockings. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His golden hair is greasy and uncared for. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Banded agate (13 gp).
Tordek Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has brown hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
