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NPC Generator

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Advanced [show]


Anthony Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in tan turtlenecks beneath a black coat with tan slacks. His blonde hair is matted, messy, and big. His violet eyes dart from person to person.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Born in the south to a Stylist, Anthony learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Flaws: Ugly, Addict. Bonds: Poor, Enemies, Job. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Stanley, Male Human Paladin 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 13000 sp. Alexandrite (1200 gp). Freshwater pearl (13 gp).


Social Check DCs


Burgell Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. He is bald on top and has large golden tufts of hair around his ears. His blue eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with writing.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Athletic, Artistic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Burgell Raulnor, Male Gnome Rogue 10
Small (3'6") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Sylvan, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. Blue quartz (9 gp). Rose (50 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy black hair. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Tod grew up listening to his father's many stories. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and halfling compassion

Flaws: Shy, Insane, Racist. Bonds: Adventurer. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Tod Greenbottle, Male Halfling Commoner 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a blue collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Koeth Ethanasath, Male Elf Warrior 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Pâsh Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. His hair is brown and curly. He has gleaming, smiling amber eyes.

Personality: Calm and collected, he is a well trained Merchant. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Pâsh was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: PTSD, Depressed. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Pâsh Brandon, Male Half-Orc Expert 5
Medium (5'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)8 (-1)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Amber (160 gp). Blue sapphire (1600 gp). Golden yellow topaz (1500 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs

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