Quarion Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in black turtlenecks beneath a white coat with grey slacks. His chestnut hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to raise his children well.
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. Golden yellow topaz (1000 gp). Chrysoberyl (90 gp). Freshwater pearl (5 gp).
Kairon Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his white robe and has his morningstar always slung over his shoulder. His hair is cut close to his head. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Terran, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: White opal (500 gp). Onyx (60 gp). Tiger eye turquoise (16 gp).
Arumawann Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Arumawann was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's in love.
Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 62 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: A delicate silver chain set with a tourmaline (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is orange and curly. He has blue eyes and a tan hat with a grey feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He got into the Barrister business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Depressed, Racist, PTSD. Bonds: Job. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Theobald Kitchur, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a violet coat over a brown low-cut shirt, and a broad hat upon his head. He has a small bristly mustache and wavy silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.
History: He was born in the north, but his parents moved at a very young age to the east. Theobald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Tailor. He has never given up on his music dream.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Selfish, Addict. Bonds: Immigrant, Adventurer. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 105 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 1400 gp. Jade (130 gp). Golden yellow topaz (800 gp). Jade (130 gp). Amethyst (130 gp). White pearl (130 gp). Deep blue spinel (800 gp).
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