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NPC Generator

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Advanced [show]


Soveliss Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is chestnut. His eyes are likewise brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Soveliss Goltorah, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Insight +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Infernal, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Korfel Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Korfel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Korfel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Korfel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Poor, Nature, Immigrant, Adventurer, Religious. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Korfel Nailo, Male Elf Cleric 10
Medium (5'1") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1800 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Crampernap Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a sailor again

Ideals: Entrepeneur, Pacifist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Crampernap Raulnor, Male Gnome Bard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 100 gp. Emerald (400 gp). Deep blue spinel (200 gp). Black opal (400 gp). 1 Minor magic item.


Social Check DCs


Beast Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered greataxe and tarnished lance as well. He wears his black fur up. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Ugly, Terse, Antagonistic. Bonds: Rich. Occupation: Engraver

Voice: German accent

Attributes [hide]

Beast Fang, Male Tabaxi Paladin 10
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Medicine +7, Performance +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Black velvet mask with numerous citrines (170 gp). Jeweled gold crown (2000 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man is dressed in earthy colors with a green and red handkerchief worn on his left side. He wears a top hat to cover his moderate length white hair. His gray eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Immigrant. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Thamior Koehlanna, Male Elf Warlock 4
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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