Fargas Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears an entirely black suit with grey socks and a vest with buckled shoes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated. Flaws: Insane, Impulsive, Insomniac. Bonds: Rich. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Hogar Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise brown. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Barber business at a young age. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hogar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Athletic. Bonds: Job, Attractive, Nature. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
Possessions: 1200 gp.
Torinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He sports a flattop crest cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Torinn lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To be a Dilettante again.
Ideals: Optimist. Bonds: Attractive, Criminal record, Family, Job. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Balam Pain, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'9", this man wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair is black and curly. His eyes are likewise red.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: He comes from a rich eastern family. When Balam reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: Tiefling compassion; and wants to work out more often
Ideals: Athletic, Pacifist. Flaws: Racist. Bonds: Rich, Military. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Moss agate (12 gp). Rock crystal (40 gp). Coral (110 gp). Aquamarine (1200 gp). Emerald (1200 gp). Emerald (1200 gp). Sardonyx (40 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is well dressed, constantly wearing a black suit, pastel shirt, and red tie. His whole body is exceptionally muscular. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant violet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Brewer, who enjoyed hunting, Anverth was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Nature. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 67 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1500 gp. Jet (130 gp). Canary diamond (2000 gp). Sard (70 gp). Lapis lazuli (6 gp). Sardonyx (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
