Barendd Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple tan robe with blue stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and a rival would like him out of the picture
Ideals: Impeccable, Logical. Bonds: Criminal record, Immigrant, Rich. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 290 gp. Rhodochrosite (14 gp).
Odo Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in an above average manner. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp. Jade (150 gp). Smoky quartz (60 gp). Tourmaline (150 gp). Zircon (60 gp).
Theren Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his golden hair well, parting it to the left. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Richard Abram, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His moppish red hair is in a traditional bowl cut. This green eyed northerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He struck the Bather job and began his own company from there.
Motivation: Revenge; and to share knowledge with the world
Ideals: Optimist, Logical, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp.
Qemuel Rise, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a brown and black handkerchief worn on his left side, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Qemuel will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Qemuel has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Extrovert, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 52 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
