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Fabien Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely black suit with brown socks and a vest with buckled shoes, and a wedding ring on his right hand. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: In love, Adventurer, Slave, Rich. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Fabien Silverthread, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raam Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his gold eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Raam Muse, Male Tiefling Aristocrat 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp. 1 Breastplate.


Social Check DCs


Frederick Wentworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a sai. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others.

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Frederick Wentworth, Male Human Monk 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp.


Social Check DCs


Dworic Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.

Personality: This man loves singing and to teach people singing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Map Maker business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Dworic Brazzik, Male Dwarf Cleric 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roger Quinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Merchant

Voice: German accent

Attributes [hide]

Roger Quinton, Male Human Commoner 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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