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NPC Generator

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Advanced [show]


Dworic Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His moppish red hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Navigator and found it very stressful. He has drifted from career to career and currently works as a Navigator.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Military, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Dworic Durthane, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 8 (-1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 sp.


Social Check DCs


Jocelyn Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black coat over a white low-cut shirt, and a feathered hat upon his head. His black hair is kept up in a ponytail inside a feathered hat. His blue eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he is greedy

Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Jocelyn Zheng, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp. Malachite (14 gp). Aquamarine (1000 gp). Rhodochrosite (14 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large green mantle and cape that has been intricately interwoven into his white robe. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the west. His childhood dream was to be a Carpenter, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and to be a carpenter again

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Baern Graybeard, Male Dwarf Cleric 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 300 pp. Jet (70 gp). Aquamarine (800 gp). Chrysoprase (80 gp). Onyx (80 gp). Citrine (80 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thar Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky violet painted plate armor. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Thar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Thar Riley, Male Half-Orc Warrior 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Umpen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan wide-brimmed hat and tan clothes. His tied-back hair is auburn. His eyes, though not visible through his cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Umpen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To be a Scribe again; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Insomniac, Fearful. Bonds: Nature, In love, Job. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Umpen Tarkelby, Male Gnome Druid 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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