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Advanced [show]


Travok Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His golden hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Travok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Actor soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Mentor, Nature. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Travok Fireforge, Male Dwarf Druid 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp. Coral (90 gp).


Social Check DCs


Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His long red crest is drawn into a two foot long braid. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Zedaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Military. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Zedaar Bhenkumbyrznaax, Male Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 18 (+4)17 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting white shirt and pants. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he feels threatened by others

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Nature, Family. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Smoking On the Water, Male Tabaxi Commoner 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Zepar Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered greataxe and tarnished bow as well. His dark red hair is lengthy and is close to two feet long. His black eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and his religion dominates his actions

Ideals: Fighting. Bonds: Religious, Rich, Has a crush. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Zepar Dare, Male Tiefling Fighter 6
Medium (6'10") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 11 (+0)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Infernal, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His auburn hair is lengthy. He has a dull look in his gray eyes.

Personality: Eccentric and domineering, Aerdeth will drive conversation. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Extrovert. Bonds: Military, Nature, Adventurer, Family. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Aerdeth Chance, Male Half-Elf Wizard 6
Medium (5'9") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 1000 gp. Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs

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