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NPC Generator

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Advanced [show]


Art Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Locksmith uniform. He wears a colorful flower in his lavender fur. He has a dull look in his blue eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: Art hails from a village terrorized by dire rats. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: A deep hatred of dire rats; and balancing his hectic life and new locksmith responsibilities is difficult

Bonds: Job, Immigrant, Attractive, Religious, Enemies. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Art Grass, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 290 pp.


Social Check DCs


Whurbin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His brown hair is cut short. He has blue eyes and a white hat with a red feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: When he was but 5 years old his parents immigrated from the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Poor, Has a crush, Immigrant. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Whurbin Trueanvil, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 110 pp. 1 Silk rope.


Social Check DCs


Manfred Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears silk and lounges about seductively. His red hair is braided into rings. He has a dull look in his amber eyes.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Manfred's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and seeks redemption

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Manfred Ramsay, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odorr Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Mortician. He has wavy red hair. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: Odorr was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Flaws: Fearful, Shy. Bonds: Job, Nature. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Odorr Carlisle, Male Half-Orc Rogue 5
Medium (6'2") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5

Possessions: 400 gp. Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely blue suit with green socks and a vest with buckled shoes. He wears a top hat to cover his moderate length gold crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Passionate, Optimist. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Maagog Caavylteradyn, Male Dragonborn Warlock 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 210 gp. 1 Breastplate.


Social Check DCs

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