Bruz Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered sickle and tarnished kukri as well. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Merchant, but he got bored and became a Miner. He then took over the family business and is one of the better Miner for hire.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Entrepeneur. Bonds: Job, Military, Criminal record. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +6
Possessions: 800 gp. Gold music box (2000 gp).
Hunter Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, black shirt, and grey tie. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast mountains. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Impeccable. Flaws: Insane, Depressed. Bonds: Rich, Nature. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 6000 gp. 1 Medium magic item.
Az-Adar Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His black hair is long and unkept. He has green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Az-Adar lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Adventurer, Family. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Moss agate (8 gp). Onyx (70 gp).
Naill Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His red hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He then took over the family business and is one of the better Carpenter for hire.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Job. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp.
Kiirith Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an entirely red suit with green socks and a vest with buckled shoes. His black crest is matted, messy, and big. He has red eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 310 gp.
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