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Advanced [show]


Mantus Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his rapier. His hair is short and silver. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with dancing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Mantus Suspicion, Male Tiefling Warlock 5
Medium (6'1") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal, Abyssal, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal writing training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Fighting, Artistic. Flaws: Racist, Insomniac. Bonds: Mentor. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Krimp Enfield, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 600 gp. Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries a battered pickaxe and tarnished monstrous two handed axe as well. His fur is brown, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Joker. Flaws: Insane, Sensitive. Bonds: Attractive. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Trail Candle, Male Tabaxi Paladin 8
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his scimitar. His clothes are grease stained in places. His gray fur is lengthy. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Emerald Of Ebony, Male Tabaxi Bard 7
Medium (6'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. Smoky quartz (60 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Rayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the large cave and found the beat up morningstar and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Rayden, Male Human Warlock 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp.


Social Check DCs

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