Mamnen Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Merchant. He has a slight overbite and is overall scrawny. His blue hair is lengthy. He has black eyes.
Personality: He dislikes all the random violence that takes place in the west. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Cartwright, who enjoyed hunting, Mamnen was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He became a Merchant soon after.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and further expansion of business
Ideals: Pacifist, Fighting, Entrepeneur. Bonds: Job, Nature. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40000 cp.
Mamnen Guile, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy white hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Flaws: Addict, Impulsive. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 72 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
Possessions: 1400 gp.
Cressel Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear green tank tops with red pants. His dark red hair is braided into rings. His black eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: Cressel was raised in a hard working conservative environment. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and further expansion of business
Ideals: Justice, Gifted. Bonds: Poor, Job, Criminal record. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
Possessions: 500 gp. Black pearl (1500 gp). Sardonyx (50 gp). Blue quartz (7 gp). Violet garnet (1500 gp). Iolite (50 gp). Obsidian (7 gp).
Kiirith Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest, while still mostly gold, has prominent grey streaks. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Kiirith is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a wizard, Kiirith was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and wants to raise his children well
Ideals: Optimist. Bonds: Adventurer, Attractive, Family, Mentor. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 110 pp. Jacinth (3000 gp). Jasper (40 gp). Star rose quartz (40 gp). Chrysoprase (40 gp).
Roger Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His white hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Nature, Military. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 21000 sp. Hematite (4 gp). Lapis lazuli (4 gp). Emerald (400 gp). Jade (120 gp). White opal (400 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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