Osco Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His auburn hair, when down, is lengthy. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: The child of northern immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osco fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Just what you see.
Hugh Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears white trousers with brown and black striped suspenders. He wears various colorful collared shirts, marred by beers. His black hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Barrister, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and wants to raise his children well
Ideals: Justice. Flaws: Ugly, Emotional, Disease. Bonds: Family. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 133 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 3000 gp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (300 gp).
Seebo Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. He wears a top hat to hide his balding. He has hazel eyes and a brown hat with a white feather.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Poor, Job. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Ortegar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy golden beard and wild golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: Born in the west his family was never financially stable. Ortegar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Bonds: Adventurer, Poor, Nature. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
Reirak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.
History: Reirak was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reirak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 40 pp. Onyx (50 gp). Tiger eye turquoise (15 gp). Deep blue spinel (1000 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
