Gorgûm Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Gorgûm studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Infernal
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. White opal (500 gp). Citrine (80 gp). Fire opal (500 gp). Carnelian (80 gp). Chalcedony (80 gp). Jasper (80 gp). Red-brown spinel (80 gp). Blue quartz (16 gp). Pink pearl (80 gp). Brown-green garnet (80 gp). Zircon (80 gp). Fiery yellow corundum (500 gp). Eye agate (16 gp). Violet garnet (1200 gp). Star rose quartz (80 gp). Blue sapphire (500 gp). White opal (500 gp). Red-brown spinel (80 gp). Alexandrite (1200 gp). Hematite (16 gp). Black star sapphire (500 gp). 1 Medium magic item.
Marbas Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is slicked back into a classic pompadour. He has white eyes and a black hat with a green feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Marbas grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting, Athletic, Disciplined. Flaws: Shy. Bonds: Adventurer. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 70 pp. 1 Minor magic item.
Qemuel Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a fancy yellow suit. His clothes are grease stained in places. His hair is purple and curly. His eyes, though not visible through his cowl, are red.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: He is wracked by social anxiety; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp.
Gomory Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, yellow cloak. He is tall, broad shouldered and powerfully built. He sports a long red beard, and similarly colored long hair. He has violet eyes and a yellow hat with a white feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to unite with his brother
Ideals: Philantrophist. Flaws: Emotional. Bonds: Nature, Criminal record, Family. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 54 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 800 gp. Eye agate (5 gp).
Shivering Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his brown fur. He has gleaming, smiling yellow eyes.
Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Insane, Selfish, PTSD. Bonds: Attractive. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Blue quartz (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
