Wrenn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large blue mantle and cape that has been intricately interwoven into his green robe. He keeps his long black hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: Wrenn is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Wrenn was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Sailor like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable. Flaws: Depressed, Racist, Antagonistic. Bonds: Job. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Gilthur Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long blonde hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: Gilthur was born with his father's beautiful face. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Religious. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 107 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 12000 sp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold cup set with emeralds (4000 gp). Black velvet mask with numerous citrines (100 gp). Old masterpiece painting (2400 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (2400 gp). 1 Minor magic item.
Theren Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" northern man, he wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has no hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Raer Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear green clothing when he does not wear armor. His auburn hair is smooth and relatively long. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Fragrant Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears blue trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. His fur is black and curly. His eyes are a pleasant blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Fragrant was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Fragrant has worked very hard to control his curse. He has achieved small success as a Junk Dealer.
Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
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Their contribution stands as a beacon of hope for all adventurers!
