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Ar-Karo Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing a long, white, dusty cloak. His blonde hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ar-Karo hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and he has a crush on the local laborer

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Ar-Karo Washington, Male Half-Orc Warlock 6
Medium (5'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Aquan, Terran
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 5000 sp.


Social Check DCs


Pikar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy brown suit. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pikar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pikar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac

Flaws: Shy, Fearful, Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Pikar Honeypot, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting red shirt and pants. His fur is orange and curly. His eyes, though not visible through his cowl, are copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Sensitive, Insane. Bonds: Poor. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Leaf In Shadow, Male Tabaxi Commoner 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Immeral Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white tunic with black highlights, and long blue pants that bunch up around his shoes. His red hair is cut short. His brown eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Immeral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Masseuse job and began his own company from there.

Motivation: Expand his business.

Ideals: Joker, Fighting. Bonds: Military, Job. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Immeral Ariessus, Male Elf Paladin 7
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His hair, while still mostly blonde, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Gerard Hungate, Male Half-Elf Warlock 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 300 sp. Rhodochrosite (14 gp). Azurite (14 gp).


Social Check DCs

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