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NPC Generator

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Advanced [show]


Cockaby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a hunchback. He has no hair. His fierce gray eyes like to dwell on things.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Dyer in town.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Cockaby Nucklestamp, Male Gnome Expert 13
Small (3'2") Gnome, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 74 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Alexandrite (1300 gp). Rhodochrosite (12 gp). Onyx (70 gp). Deep green spinel (100 gp). Azurite (12 gp). Black star sapphire (600 gp). Amethyst (100 gp). Red-brown spinel (100 gp). Bloodstone (70 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His hair is short and auburn. His green eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a forest tribe. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Nature, Job. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Bertram Bigheart, Male Halfling Expert 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)13 (+1) 14 (+2)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Chalcedony (80 gp). Jet (140 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his silver hair well, parting it to the left. His eyes, though not visible through his cowl, are gray.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Courier, Altho learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent father; and wants to open a new tavern

Flaws: Impulsive. Bonds: Rich, Job, Attractive, Family. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Altho Strongbones, Male Halfling Fighter 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)16 (+3) 18 (+4)12 (+1)
Skills Arcana +5, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Auran, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Red-brown spinel (130 gp).


Social Check DCs


Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man is typically in his Layabout uniform. He sports a flattop crest cut. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Ideals: Athletic, Optimist. Bonds: Job, Enemies, Adventurer. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Shedinn Sumnarghthrysh, Male Dragonborn Paladin 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Kilvar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His silver hair is long and unkept. His eyes are likewise gray.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kilvar lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Kilvar Hammerstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp.


Social Check DCs

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