Crampernap Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Job, Immigrant, Adventurer. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Skirt Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His long orange fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: He was born into a rich family. He worked as a nervous Actor and found it very stressful. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he is unsatisfied with his job
Flaws: Selfish. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 99 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: Jeweled electrum ring (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Carved bone or ivory statuette (10 gp). 1 Minor magic item. 1 Minor magic item.
Alston Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear green clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He is bald on top and has large golden tufts of hair around his ears. His brown eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his father.
History: He comes from a rich northern family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Alston began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and retire the richest man in the north
Ideals: Optimist, Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 104 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 900 pp. Golden yellow topaz (1200 gp). Eye agate (7 gp). Jet (80 gp). Red spinel (80 gp). Golden pearl (80 gp). Azurite (7 gp). Blue quartz (7 gp). Alexandrite (1200 gp). Chalcedony (70 gp). Red spinel (80 gp). Aquamarine (1200 gp). Rock crystal (70 gp). Tourmaline (80 gp). 1 Medium magic item.
Fenriz Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His dark red hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born in a small forest village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Alberich Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. His black hair, when down, is lengthy. His thin eyebrows rest above his beady green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying sister.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly, Secretive, Shy. Bonds: Adventurer, Nature. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 121 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
