Grumbar Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His chestnut hair is cut short. His eyes, though not visible through his cowl, are violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Locksmith, but he was a colossal failure. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and a deep hatred of illithids
Flaws: Shy, Disease, Fearful. Bonds: Enemies, Job. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Darkwood Shield. 1 Chain shirt.
Sun On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He keeps his beige fur in a flapper bob. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gifted student he started as a Miller, but he got bored and became a Marshal. He has been saving his money to try and buy his brother's freedom.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 82 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 130 pp. Peridot (20 gp). Deep blue spinel (800 gp). Eye agate (8 gp). Blue sapphire (1400 gp). Jasper (20 gp). Black opal (1400 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurbin Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and sports tan clothing, slightly heavier than average wear. His brown hair is knotted and matted. His eyes are brown.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Whurbin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 18000 sp. Eye agate (4 gp). Carnelian (50 gp). Fiery yellow corundum (700 gp). Eye agate (4 gp). 1 Minor magic item.
Roland Sutton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His auburn hair is long and unkept. His hazel eyes peer out from beneath his wide-brimmed black hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Glassblower, but he got bored and became a Crown-heir. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 100 pp. Rhodochrosite (16 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Pelt Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly hand crossbows and flails. His fur is yellow and curly. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pelt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pelt. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Attractive, Criminal record. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Orc, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp. Jeweled gold crown (4000 gp). A silver and pearl hairclip (20 gp).
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