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NPC Generator

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Advanced [show]


Olunt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in violet turtlenecks beneath a yellow coat with blue slacks. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Banker. He hasn't been sleeping well lately.

Motivation: To be a Fortune-teller again; and further expansion of business

Flaws: Disease, Impulsive, Insomniac. Bonds: Attractive, Job. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Olunt Dankil, Male Dwarf Cleric 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)17 (+3) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp. Freshwater pearl (11 gp). Red spinel (100 gp).


Social Check DCs


Jebeddo Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Miner like his father before him.

Motivation: To be a Actor again; and further expansion of business

Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Jebeddo Bafflestone, Male Gnome Adept 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Gimurt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He usually wears his green robe and has his longbow always slung over his shoulder, marred by sweets. He has wavy blonde hair. He has gleaming, smiling hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gimurt is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Gimurt studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic, PTSD. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gimurt Dankil, Male Dwarf Warrior 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 115 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills History +5, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: Aquamarine (1100 gp). Jasper (30 gp). Banded agate (5 gp). Hematite (5 gp).


Social Check DCs


Eberdeb Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Eberdeb hails from a village terrorized by illithids. Eberdeb was born on a far southern plains where he grew up under the tutelage of his father, an expert Glassblower. He left for the south, certain he would find work there.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker. Bonds: Immigrant, Has a crush, Adventurer, Enemies. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Eberdeb Pilwicken, Male Gnome Druid 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 130 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Draconic, Auran
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 5000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A small bag of saffron. (30 gp). A roughly beaten golden orb (170 gp). Gold music box (2000 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (4000 gp). Embroidered and bejeweled glove (2000 gp). Old masterpiece painting (400 gp). Jeweled anklet (2000 gp). Old masterpiece painting (400 gp). A roughly beaten golden orb (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Medium magic item.


Social Check DCs


Fenriz Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. He has a moderate pudge and is not very fit. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has worked as a Crown-heir like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a painter again

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Fenriz Wrath, Male Tiefling Warrior 5
Medium (5'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)13 (+1) 16 (+3)19 (+4)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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