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Advanced [show]


Mord Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has moderate length auburn hair. He has green eyes and a brown hat with a grey feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Emotional. Bonds: Mentor, Job. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Mord Mori, Male Half-Orc Barbarian 11
Medium (6'0") Half-Orc, Lawful Good (CR 11)
Armor Class 12
Hit Points 105 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Ghaliver Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he is dressed in a clean blue cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He struck the Apothecary job and began his own company from there.

Motivation: Halfling compassion; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Racist. Bonds: Rich, Job. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Ghaliver Stoutman, Male Halfling Fighter 10
Small (2'11") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 46 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Fiery yellow corundum (1200 gp). Blue quartz (9 gp).


Social Check DCs


Prâk Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and half-orc compassion

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Racist. Bonds: Attractive. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Prâk Alby, Male Half-Orc Adept 3
Medium (5'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 900 sp.


Social Check DCs


Melech Failure, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'10" northern man, he is dressed in earthy colors with a black and pastel handkerchief worn on his right side. His white hair is lengthy. His gold eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and many dire rats want him driven away

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Melech Failure, Male Tiefling Rogue 7
Medium (5'10") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 15 (+2)19 (+4)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Turen, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His hair is always cut to a buzz. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Slave, Nature. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Fibblestib Turen, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp.


Social Check DCs

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