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Advanced [show]


Thomas Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His brown hair is heavily combed to the right. This violet eyed southerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Family, Debt. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Thomas Kelsey, Male Human Monk 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 10 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zephan Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He is physically well-built. His black hair is heavily combed to the left. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Zephan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Healer job and began his own company from there.

Motivation: To end his boredom.

Flaws: Mundane. Bonds: Military, Mentor, Job. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Zephan Hope, Male Tiefling Monk 16
Medium (6'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Persuasion +9, Stealth +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tan leather gloves, a tan jacket, and tight pants. His crest is short and white. His red eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: To unite with his sister; and further expansion of business

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Family. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Wizard 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Aldous Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy black suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Shoemaker, Aldous learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Architect; and further expansion of business

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Wedgwood, Male Human Cleric 9
Medium (5'11") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 10 (+0)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. Moss agate (8 gp). Silver pearl (70 gp). Lapis lazuli (8 gp).


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red, silky, and of moderate length. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Alston hails from a village terrorized by drow. In his 13th year, his parents were killed by a drow raid, leaving Alston alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Alston Folkor, Male Gnome Druid 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1400 sp.


Social Check DCs

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