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NPC Generator

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Advanced [show]


Marbas Creed, Male Tiefling [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He tends to wear a large brown jacket. His black hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Marbas never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Professionalism. Bonds: Attractive, Military, In love, Job. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Marbas Creed, Male Tiefling Commoner 12
Medium (5'1") Tiefling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 46 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A small bag of saffron. (100 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Jeweled gold crown (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bristling with hidden weapons, mostly hand crossbows and lances. His red hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer, Immigrant. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Orsik Thrahak, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 320 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Kellen Reese, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears tattered old clothes. His black hair is heavily combed to the left. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north, but his parents moved at a very young age to the east. Kellen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Kellen Reese, Male Gnome Expert 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. Blue sapphire (700 gp). Golden yellow topaz (300 gp). Coral (120 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is brown and curly. His fierce amber eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Lone Plume, Male Tabaxi Barbarian 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Obsidian (8 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Taklinn Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Mortician. He wears a broad hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Taklinn was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Taklinn took refuge in the large cave and found the beat up warhammer and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Job, Nature, Family, Criminal record. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Taklinn Rakankrak, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1800 sp. Rhodochrosite (11 gp).


Social Check DCs

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