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NPC Generator

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Advanced [show]


Trail Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red fur is long and unkept. His eyes are yellow and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Trail Paws, Male Tabaxi Wizard 7
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Perception +4, Performance +7
Senses Passive Perception 17
Languages Common, Ignan, Auran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He sports white clothing, slightly heavier than average wear. He has no fur. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Guard.

Motivation: Expand his business; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Job, Religious, Enemies. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Flame In the Wind, Male Tabaxi Expert 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Floshem, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean brown cloak covering his clean studded leather. He wears his silver hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Suhnae hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Artistic. Flaws: Secretive, Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Suhnae Floshem, Male Elf Aristocrat 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Shane Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.

History: Shane was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Dilettante.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Racist. Bonds: Job, Attractive, Rich. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Shane Cumberbatch, Male Human Warrior 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +5

Possessions: 400 sp. 4 Antitoxin.


Social Check DCs


Hamil Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Seamstress, who enjoyed hunting, Hamil was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Sculptor.

Motivation: Regain custody of his son; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Logical. Flaws: PTSD. Bonds: Job, Nature, Family. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Hamil Glenfellow, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 140 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +6, Medicine +7
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 11000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A roughly beaten golden orb (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Gold and ruby ring (11000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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