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Advanced [show]


Orryn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large black mantle and cape that has been intricately interwoven into his violet robe. His golden hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: Orryn hails from a village terrorized by giants. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Revenge; and an old rival family wants him found

Ideals: Impeccable, Logical. Bonds: Attractive, Enemies, Family. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Orryn Bafflestone, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Odo Quinton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white Stetson hat and white clothes and is in decent physical shape. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are brown and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Rich, Religious. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Quinton, Male Human Barbarian 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 18 (+4)9 (-1)
Skills Athletics +3, Nature +6
Senses Passive Perception 14
Languages Common, Terran, Druidic, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6

Possessions: 40 gp. Iolite (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Baradad Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Antagonistic, Insane. Bonds: Adventurer, Poor, Job. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Baradad Phrahdrandon, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Balam Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" western man, he sports black clothing, slightly heavier than average wear. His dark red hair is knotted and matted. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Armorer business at a young age. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge.

Ideals: Philantrophist. Bonds: Enemies, Job, Adventurer. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Balam Grief, Male Tiefling Fighter 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Naill Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with feathered hat. His blonde hair, when down, is lengthy. His eyes are a pleasant amber.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: The child of a Weaver, who enjoyed hunting, Naill was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Attractive, Has a crush, Nature, Adventurer. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naill Hybrid, Male Half-Elf Expert 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Red spinel (60 gp). 1 Everburning torch. 1 Thunderstones.


Social Check DCs

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