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NPC Generator

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Advanced [show]


Thrak Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His whole body is exceptionally muscular. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Thrak Adley, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 90 pp.


Social Check DCs


Nybarg Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Brewer does. He is muscular with a powerful set of arms. His brown hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Calm and collected, he is a well trained Brewer. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Brewer, Nybarg learned a great deal about his father's area of expertise. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He now owns his own business.

Motivation: To be a Banker again; and further expansion of business

Ideals: Gifted. Flaws: Fearful. Bonds: Job. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Nybarg Berkeley, Male Half-Orc Aristocrat 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears skinny pants and wears a grey and green robe with the hood down. His brown fur has been sun bleached extensively. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his mother before him.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Justice, Impeccable. Bonds: Has a crush, Poor, Job. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Aura In the Wind, Male Tabaxi Expert 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 80 gp. Chrysoprase (40 gp). Rose (40 gp). Malachite (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erevan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a silver handlebar mustache and slicked back silver hair. His gray eyes peer out from beneath his deerstalker white hat.

Personality: Erevan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a hunter again

Ideals: Extrovert, Gifted. Bonds: Criminal record, Job. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Erevan Selevarun, Male Elf Rogue 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Quarion Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears skinny pants and wears a white and green robe with the hood down. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Money/treasure; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Quarion Aloro, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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