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NPC Generator

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Advanced [show]


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His white fur is kept up in a ponytail inside a top hat. His skin is flawless and his green eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Navigator, Sun learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Selfish, Impulsive. Bonds: Poor, Attractive, Job. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Sun Plume, Male Tabaxi Warrior 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern man typically wears violet cloth garments or leather armor. He wears a top hat to cover his moderate length white hair. His eyes are brown and beady.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and elven compassion

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Military, Mentor. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Immeral Teinithra, Male Elf Barbarian 11
Medium (4'9") Elf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 100 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: Blue quartz (5 gp).


Social Check DCs


Heian Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Hunter. His hair is silver and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heian was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is currently in port desperately looking for someone to get him out

Flaws: Insomniac. Bonds: Job, Enemies, Slave. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Heian Aloro, Male Half-Elf Warrior 4
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Eye agate (7 gp). Black pearl (400 gp). Chrysoberyl (90 gp).


Social Check DCs


Anselm Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of shields on his belt, each one with a ruby on the hilt. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.

Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Criminal record, Slave. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Anselm Horineth, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp.


Social Check DCs


Rael Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with red colored cloaks and clothing. His black hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Rael was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Guardian, Job, Family, Adventurer. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Rael Mellerelel, Male Half-Elf Expert 6
Medium (4'10") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Black opal (1600 gp).


Social Check DCs

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